2026 · Three.js · WebXR · WebGL · importmap

Lost Room — WebXR

A small 3D room that exists between dimensions. Drift through it with a mouse, or step inside with a VR headset.

Open live demo View on GitHub
— LIVE DEMO
Fullscreen ↗

This is a continuation of the Reality desync easter egg on amplifiedcreations.com/404 — if a URL ends up lost, this is where it lives.

A glowing orange obelisk in the centre. Twenty-four floating orbs drifting on sine waves. An eighty-dot orbital ring rotating slowly above the grid floor — a 3D echo of the brand's orbital trace. Distant stars drift in soft fog.

How to enter

How it's built

Three.js r165, loaded over importmap from jsDelivr — no bundler, no build step, no install. WebXR support is feature-detected with navigator.xr.isSessionSupported('immersive-vr') and gracefully degrades. The whole experiment is a single index.html; you can fork it and rewire the scene in a few minutes.